{"product_id":"9780134034461","title":"3D User Interfaces: Theory and Practice","description":"\u003cb\u003eThe Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application\u003c\/b\u003e \u003cbr\u003e \u003cbr\u003e3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. \u003cb\u003e3D User Interfaces: Theory and Practice, Second Edition\u003c\/b\u003e is today’s most comprehensive primary reference to building state-of-the-art 3D user interfaces and interactions. Five pioneering researchers and practitioners cover the full spectrum of emerging applications, techniques, and best practices. The authors combine theoretical foundations, analysis of leading devices, and empirically validated design guidelines. This edition adds two new chapters on human factors and general human-computer interaction—indispensable foundational knowledge for building any 3D user interface. It also demonstrates advanced concepts at work through two running case studies: a first-person VR game and a mobile augmented reality application.\u003cbr\u003e \u003cbr\u003eCoverage Includes\u003cbr\u003e \u003cul\u003e \u003cli\u003e3D user interfaces: evolution, elements, and roadmaps\u003c\/li\u003e \u003cli\u003eKey applications: virtual and augmented reality (VR, AR), mobile\/wearable devices\u003c\/li\u003e \u003cli\u003eWhat 3D UI designers should know about human sensory systems and cognition ergonomics\u003c\/li\u003e \u003cli\u003eHow proven human-computer interaction techniques apply to 3D UIs\u003c\/li\u003e \u003cli\u003e3D UI output hardware for visual, auditory, and haptic\/ tactile systems\u003c\/li\u003e \u003cli\u003eObtaining 3D position, orientation, and motion data for users in physical space\u003c\/li\u003e \u003cli\u003e3D object selection and manipulation\u003c\/li\u003e \u003cli\u003eNavigation and wayfinding techniques for moving through virtual and physical spaces\u003c\/li\u003e \u003cli\u003eChanging application state with system control techniques, issuing commands, and enabling other forms of user input\u003c\/li\u003e \u003cli\u003eStrategies for choosing, developing, and evaluating 3D user interfaces\u003c\/li\u003e \u003cli\u003eUtilizing 2D, “magic,” “natural,” multimodal, and two-handed interaction\u003c\/li\u003e \u003cli\u003eThe future of 3D user interfaces: open research problems and emerging technologies\u003c\/li\u003e \u003c\/ul\u003e \u003cbr\u003e","brand":"Pearson Education","offers":[{"title":"Default Title","offer_id":47071987532016,"sku":"9780134034461","price":47.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9780134034461_p0.jpg?v=1763641333","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9780134034461","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}