{"product_id":"9780134649788","title":"Unreal Engine VR Cookbook: Developing Virtual Reality with UE4","description":"\u003cp\u003e \u003cb\u003e \u003ci\u003eThis is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.\u003c\/i\u003e \u003c\/b\u003e \u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e         \u003cblockquote\u003e“With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal® Engine VR Cookbook…. Mitch is uniquely qualified to share this book with the world.”\u003c\/blockquote\u003e \u003cblockquote\u003e \u003cp\u003e \u003ci\u003e—Luis Cataldi, Unreal Engine Education, Epic Games, Inc.\u003c\/i\u003e \u003c\/p\u003e \u003c\/blockquote\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eFor game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. \u003ci\u003e \u003cb\u003eUnreal ® Engine VR Cookbook\u003c\/b\u003e \u003c\/i\u003e is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eRenowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eWhether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cul\u003e \u003cli\u003eUnderstand basic VR concepts and terminology\u003c\/li\u003e \u003cli\u003eImplement VR logic with Blueprint visual scripting\u003c\/li\u003e \u003cli\u003eCreate basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments\u003c\/li\u003e \u003cli\u003eRecognize and manage differences between seated and standing VR experiences\u003c\/li\u003e \u003cli\u003eSet up trace interactions and teleportation\u003c\/li\u003e \u003cli\u003eWork with UMG and 2D UIs\u003c\/li\u003e \u003cli\u003eImplement character inverse kinematics (IK) for head and hands\u003c\/li\u003e \u003cli\u003eDefine effective motion controller interaction\u003c\/li\u003e \u003cli\u003eHelp users avoid motion sickness\u003c\/li\u003e \u003cli\u003eOptimize VR applications\u003c\/li\u003e \u003cli\u003eExplore the VR editor, community resources, and more\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eIf you’re ready to master VR on Unreal Engine 4, this is the practical resource you’ve been searching for!\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e \u003ci\u003eRegister your product at informit.com\/register for convenient access to downloads, updates, and corrections as they become available.\u003c\/i\u003e \u003c\/p\u003e","brand":"Pearson Education","offers":[{"title":"Default Title","offer_id":47119981576432,"sku":"9780134649788","price":31.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9780134649788_p0.jpg?v=1763641659","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9780134649788","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}