{"product_id":"9781305501843","title":"Animating 2D Characters for Games in Blender","description":"2D games are incredibly popular these days and are played on many systems, including desktop computers and mobile devices. But creating pro-level graphics for them presents many technical challenges for artists, animators, and programmers. In ANIMATING 2D CHARACTERS FOR GAMES IN BLENDER, Alan Thorn offers a complete, step-by-step workflow for modeling, rigging, and animating 2D characters that perform well for real-time games—all using the powerful free software, Blender. Learn critical preparation and referencing techniques, how to model and build meshes optimally with a 2D production-line in mind, how to UV map and texture for animation, and how to rig, weight-paint, and animate 2D characters for a professional-grade result. Finally, see how to export your animated character for use in the Unity game engine. By the end of this book, you will have mastered a solid start-to-finish pipeline for creating animated 2D characters for games.\u003cbr\u003e","brand":"Cengage Learning PTR","offers":[{"title":"Default Title","offer_id":47133331718384,"sku":"9781305501843","price":9.79,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781305501843_p0.jpg?v=1763706110","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781305501843","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}