{"product_id":"9781430224600","title":"Beginning iPhone 3 Development: Exploring the iPhone SDK","description":"\u003cp\u003eAre you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, \u003cem\u003eBeginning iPhone 3 Development: Exploring the iPhone SDK\u003c\/em\u003e is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates.\u003c\/p\u003e\u003cp\u003eFor the latest version of this book for \u003cstrong\u003eSwift\u003c\/strong\u003e, see \u003cem\u003eBeginning iPhone Development with Swift\u003c\/em\u003e, ISBN 978-1-4842-0410-8. For the latest version of this book for \u003cstrong\u003eObjective-C\u003c\/strong\u003e, see \u003cem\u003eBeginning iPhone Development: Exploring the iOS SDK\u003c\/em\u003e, ISBN 978-1-4842-0200-5.\u003c\/p\u003e\u003cp\u003eAssuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.\u003c\/p\u003e\u003cp\u003eAnd there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eThe iPhone 3 update to the best-selling and most recommended book for iPhone developers \u003c\/li\u003e\n\u003cli\u003ePacked full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective \u003c\/li\u003e\n\u003cli\u003eThe most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK \u003c\/li\u003e\n\u003c\/ul\u003eWhat youll learn\u003cul\u003e \u003cli\u003eEverything you need to know to develop your own best-selling iPhone apps \u003c\/li\u003e \u003cli\u003eBest practices for optimizing your code and delivering great user experiences \u003c\/li\u003e \u003c\/ul\u003e Who this book is for\u003cp\u003eAnyone who wants to start developing for iPhone and iPod touch\u003c\/p\u003e What's changed from the first edition of Beginning iPhone Development \u003cul\u003e \u003cli\u003eAll code samples have been updated to follow current Apple coding conventions \u003c\/li\u003e \u003cli\u003eThe autorotation code has been updated to use the new single-step fast autorotation instead of the original two-step method \u003c\/li\u003e \u003cli\u003eA new section has been added introducing Core Data, covering basic principles and showing how to build a simple Core Data application \u003c\/li\u003e \u003cli\u003eAll the table view-related chapters have been updated to use table view cell styles. They've also been updated to use textLabel and detailTextLabel instead of the deprecated text property of the table view cell. \u003c\/li\u003e \u003cli\u003eAll known errata have been corrected \u003c\/li\u003e \u003cli\u003eAll projects have been rebuilt from scratch using the SDK 3.0 templates \u003c\/li\u003e \u003cli\u003eMany concepts have been clarified based on feedback and supplemented with information we've learned from another year of using the SDK \u003c\/li\u003e \u003c\/ul\u003e Table of Contents\u003col\u003e \u003cli\u003eWelcome to the Jungle \u003c\/li\u003e \u003cli\u003eAppeasing the Tiki Gods \u003c\/li\u003e \u003cli\u003eHandling Basic Interaction \u003c\/li\u003e \u003cli\u003eMore User Interface Fun \u003c\/li\u003e \u003cli\u003eAutorotation and Autosizing \u003c\/li\u003e \u003cli\u003eMultiview Applications \u003c\/li\u003e \u003cli\u003eTab Bars and Pickers \u003c\/li\u003e \u003cli\u003eIntroduction to Table Views \u003c\/li\u003e \u003cli\u003eNavigation Controllers and Table Views \u003c\/li\u003e \u003cli\u003eApplication Settings and User Defaults \u003c\/li\u003e \u003cli\u003eBasic Data Persistence \u003c\/li\u003e \u003cli\u003eDrawing with Quartz and OpenGL \u003c\/li\u003e \u003cli\u003eTaps, Touches, and Gestures \u003c\/li\u003e \u003cli\u003eWhere Am I? Finding Your Way with Core Location \u003c\/li\u003e \u003cli\u003eWhee! Accelerometer! \u003c\/li\u003e \u003cli\u003eiPhone Camera and Photo Library \u003c\/li\u003e \u003cli\u003eApplication Localization \u003c\/li\u003e \u003cli\u003eWhere to Next? \u003c\/li\u003e \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47127552655600,"sku":"9781430224600","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430224600_p0.jpg?v=1763750731","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430224600","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}