{"product_id":"9781430229322","title":"Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices","description":"\u003cp\u003eThis book provides a serious, in-depth look at Apples External Accessory framework and the iPhone Accessories API. Youll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.\u003c\/p\u003e  \u003cp\u003eThe iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether youve built them yourself or obtained them from a third party.\u003c\/p\u003e  What youll learn\u003cul\u003e   \u003cli\u003eDevelop accessories and apps for the iPhone and iPod touch. \u003c\/li\u003e   \u003cli\u003eUse Apples External Accessory framework to create hardware\/software interaction. \u003c\/li\u003e   \u003cli\u003eControl and monitor external devices using the iPhone Accessories API. \u003c\/li\u003e   \u003cli\u003eUse the specific controller classes within the iPhone OS software development kit. \u003c\/li\u003e   \u003cli\u003eBuild and control your own accessory. \u003c\/li\u003e   \u003cli\u003eGet your accessories approved by Apples AE program. \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for\u003cp\u003eThis book is for iPhone and iPod touch developers who want to write apps to control external accessories and hardware developers who want to create accessories for iPhone and iPod touch. This includes embedded systems programmers who have been left out of the iPhone gold rush until now.\u003c\/p\u003e  \u003cp\u003eThe iPhone OS Accessories API expands the market of iPhone developers yet again, and this book is for all those developers wanting to use these new APIs to control and monitor external devicewhether self-built or acquired from other sources.\u003c\/p\u003e  Table of Contents\u003col\u003e   \u003cli\u003eAccessory Overview  \u003c\/li\u003e   \u003cli\u003eEAAccessory Framework   \u003c\/li\u003e   \u003cli\u003eEA Framework Design Patterns   \u003c\/li\u003e   \u003cli\u003eThe Game Controller   \u003c\/li\u003e   \u003cli\u003eSpecifying a Pong Game   \u003c\/li\u003e   \u003cli\u003eCoding a Pong Game   \u003c\/li\u003e   \u003cli\u003eAdding the Game Controller  \u003c\/li\u003e   \u003cli\u003eImproving the Design  \u003c\/li\u003e   \u003cli\u003eApple Developer Programs   \u003c\/li\u003e   \u003cli\u003eHardware Design  \u003c\/li\u003e   \u003cli\u003eFirmware  \u003c\/li\u003e   \u003cli\u003eEverything Else  \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47134111760624,"sku":"9781430229322","price":51.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430229322_p0.jpg?v=1763751825","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430229322","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}