{"product_id":"9781430231271","title":"Beginning Blender: Open Source 3D Modeling, Animation, and Game Design","description":"\u003cp\u003eA new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. \u003cstrong\u003eLance Flavell\u003c\/strong\u003e's \u003cem\u003eBeginning Blender\u003c\/em\u003e will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.\u003c\/p\u003e  \u003cp\u003e\u003cem\u003eBeginning Blender\u003c\/em\u003e covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. \u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.\u003c\/p\u003e  What youll learn\u003cul\u003e  \u003cli\u003eHow to create models using sculpt mode, extrusion modeling, and more \u003c\/li\u003e  \u003cli\u003eGo beyond playing with color to learn procedural texturing and UV mapping \u003c\/li\u003e  \u003cli\u003eHow to use light and depth of focus to make are realistic-looking model \u003c\/li\u003e  \u003cli\u003eAdding rigging and realistic animation \u003c\/li\u003e  \u003cli\u003eUsing the compositor for movie mixing and lip-syncing animations  \u003c\/li\u003e  \u003cli\u003eHow to put the games engine and physics to work to create full-featured games \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for      \u003cp\u003e     This book appeals to all who are starting out in 3D, animation, and games design. It also appeals to those who know about 2D design and photography and would like to expand their skill set.         \u003c\/p\u003e     Table of Contents\u003col\u003e  \u003cli\u003eHistory and Installation \u003c\/li\u003e  \u003cli\u003eThe Interface \u003c\/li\u003e  \u003cli\u003eModeling \u003c\/li\u003e  \u003cli\u003eLighting and  Procedural Textures \u003c\/li\u003e  \u003cli\u003eUV Mapping \u003c\/li\u003e  \u003cli\u003eCurves and NURBS \u003c\/li\u003e  \u003cli\u003eBasic Rigging and Animation \u003c\/li\u003e  \u003cli\u003eAdvanced Rigging \u003c\/li\u003e  \u003cli\u003eMaking Movies \u003c\/li\u003e  \u003cli\u003eParticles and Physics \u003c\/li\u003e  \u003cli\u003eThe Game Engine \u003c\/li\u003e  \u003cli\u003eGoing Further \u003c\/li\u003e  \u003cli\u003eCompanies That Use Blender \u003c\/li\u003e  \u003cli\u003eBlender and GPL Terms of Use \u003c\/li\u003e  \u003cli\u003eGNU Public License \u003c\/li\u003e  \u003cli\u003eOpenContent License \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47153851891952,"sku":"9781430231271","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430231271_p0.jpg?v=1763750252","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430231271","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}