{"product_id":"9781430233848","title":"The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript","description":"\u003cp\u003e    HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML, with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page. The Audio tag allows sounds to be triggered and played from within your HTML code, the WebSockets API facilitates real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer for retrieval next time they play. All of these features and many more are covered within \u003cem\u003eThe Essential Guide to HTML5\u003c\/em\u003e.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  The book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skillset of the key HTML5 concepts and features. By working through these hands on examples, you will gain a deep, practical knowledge of HTML5 that will enable you to build your own, more advanced games and applications. \u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cul\u003e   \u003cli\u003eConcepts are introduced and motivated with easy-to-grasp, appealing examples \u003c\/li\u003e   \u003cli\u003eCode is explained in detail after general explanations \u003c\/li\u003e   \u003cli\u003eReader is guided into how to make the examples 'their own' \u003c\/li\u003e  \u003c\/ul\u003e           What youll learn\u003cul\u003e   \u003cli\u003eUse HTML5 and JavaScript to create interactive web sites \u003c\/li\u003e   \u003cli\u003eProgram in JavaScript with the new HTML5 features \u003c\/li\u003e   \u003cli\u003eDraw on canvas and place text on the canvas \u003c\/li\u003e   \u003cli\u003eCreate animated scenes using timing events \u003c\/li\u003e   \u003cli\u003eHandle mouse events for interaction with the user\/player \u003c\/li\u003e   \u003cli\u003eImportant concepts useful in any programming language\/environment \u003c\/li\u003e   \u003cli\u003eHTML tags, canvas, Math.random, setInterval, setTimerout, addEventListener, Date, localStorage and other features \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for      \u003cp\u003e     Anyone who wants to make interactive websites. This book is suited for: \u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cul\u003e   \u003cli\u003eTotal beginners \u003c\/li\u003e   \u003cli\u003eThose who have done some HTML but are afraid to do any programming \u003c\/li\u003e   \u003cli\u003eThose with some experience with HTML, JavaScript, or Flash ActionScript but who are unfamiliar with the new features in HTML5 \u003c\/li\u003e  \u003c\/ul\u003e             Table of Contents\u003col\u003e   \u003cli\u003eThe Basics \u003c\/li\u003e   \u003cli\u003eDice Game \u003c\/li\u003e   \u003cli\u003eBouncing Ball \u003c\/li\u003e   \u003cli\u003eCannonball and Slingshot \u003c\/li\u003e   \u003cli\u003eThe Memory (aka Concentration) Game \u003c\/li\u003e   \u003cli\u003eQuiz \u003c\/li\u003e   \u003cli\u003eMazes \u003c\/li\u003e   \u003cli\u003eRock, Paper, Scissors \u003c\/li\u003e   \u003cli\u003eHangman \u003c\/li\u003e   \u003cli\u003eBlackjack \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47183591637232,"sku":"9781430233848","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430233848_p0.jpg?v=1763749757","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430233848","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}