{"product_id":"9781430239857","title":"Beginning Android 4","description":"\u003cp\u003e\u003cem\u003eBeginning Android 4\u003c\/em\u003e is an update to \u003cem\u003eBeginning Android 3\u003c\/em\u003e, originally written by Mark Murphy. It is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazon's Android Appstore, and more. Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. \u003c\/p\u003e\u003cp\u003eSmart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance! \u003c\/p\u003e\u003cp\u003e\u003cem\u003eBeginning Android 4\u003c\/em\u003e is fresh with details on the latest iteration of the Android platform. Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, location-based feature sets using GPS. \u003c\/p\u003e\u003cp\u003eYou’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of \u003cem\u003eBeginning Android 4\u003c\/em\u003e and get started! \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eWhat youll learn\u003cul\u003e   \u003cli\u003eDevelop Java-based mobile applications and games for a wide range of phones and devices. \u003c\/li\u003e   \u003cli\u003eCreate user interfaces using WebKit and the Android widget framework. \u003c\/li\u003e   \u003cli\u003eBuild location- and map-based applications drawing on live feeds over the Internet. \u003c\/li\u003e   \u003cli\u003eIncorporate activities, services, content providers, and broadcast receivers into your applications. \u003c\/li\u003e   \u003cli\u003eSupport multiple Android versions, multiple screen sizes, and other device-specific characteristics. \u003c\/li\u003e   \u003cli\u003eBuild and experience the array of new WebM video and other multimedia APIs for Android and more. \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for      \u003cp\u003e     \u003cem\u003eBeginning Android 4\u003c\/em\u003e is aimed at programmers new to Android application development who desire to create marketable applications for the burgeoning market of smartphone, tablet, and other Android device users.         \u003c\/p\u003e     Table of Contents\u003col\u003e   \u003cli\u003eThe Big Picture \u003c\/li\u003e   \u003cli\u003eHow to Get Started \u003c\/li\u003e   \u003cli\u003eYour First Android Project \u003c\/li\u003e   \u003cli\u003eExamining Your First Project \u003c\/li\u003e   \u003cli\u003eA Bit About Eclipse \u003c\/li\u003e   \u003cli\u003eEnhancing Your First Project \u003c\/li\u003e   \u003cli\u003eRewriting Your First Project \u003c\/li\u003e   \u003cli\u003eUsing XML-Based Layouts \u003c\/li\u003e   \u003cli\u003eEmploying Basic Widgets \u003c\/li\u003e   \u003cli\u003eWorking with Containers \u003c\/li\u003e   \u003cli\u003eThe Input Method Framework \u003c\/li\u003e   \u003cli\u003eUsing Selection Widgets \u003c\/li\u003e   \u003cli\u003eGetting Fancy with Lists \u003c\/li\u003e   \u003cli\u003eStill More Widgets and Containers \u003c\/li\u003e   \u003cli\u003eEmbedding the WebKit Browser \u003c\/li\u003e   \u003cli\u003eApplying Menus \u003c\/li\u003e   \u003cli\u003eShowing Pop-up Messages \u003c\/li\u003e   \u003cli\u003eHandling Activity Lifecycle Events \u003c\/li\u003e   \u003cli\u003eHandling Rotation \u003c\/li\u003e   \u003cli\u003eDealing with Threads \u003c\/li\u003e   \u003cli\u003eCreating Intent Filters \u003c\/li\u003e   \u003cli\u003eLaunching Activities and Sub-Activities \u003c\/li\u003e   \u003cli\u003eWorking with Resources \u003c\/li\u003e   \u003cli\u003eDefining and Using Styles \u003c\/li\u003e   \u003cli\u003eHandling Multiple Screen Sizes \u003c\/li\u003e   \u003cli\u003eIntroducing the Honeycomb UI \u003c\/li\u003e   \u003cli\u003eUsing the Action Bar \u003c\/li\u003e   \u003cli\u003eFragments \u003c\/li\u003e   \u003cli\u003eHandling Platform Changes \u003c\/li\u003e   \u003cli\u003eAccessing Files \u003c\/li\u003e   \u003cli\u003eUsing Preferences \u003c\/li\u003e   \u003cli\u003eManaging and Accessing Local Databases \u003c\/li\u003e   \u003cli\u003eLeveraging Java Libraries \u003c\/li\u003e   \u003cli\u003eCommunicating via the Internet \u003c\/li\u003e   \u003cli\u003eServices: The Theory \u003c\/li\u003e   \u003cli\u003eBasic Service Patterns \u003c\/li\u003e   \u003cli\u003eAlerting Users via Notifications \u003c\/li\u003e   \u003cli\u003eRequesting and Requiring Permissions \u003c\/li\u003e   \u003cli\u003eAccessing Location-Based Services \u003c\/li\u003e   \u003cli\u003eMapping with MapView and MapActivity \u003c\/li\u003e   \u003cli\u003eHandling Telephone Calls \u003c\/li\u003e   \u003cli\u003eFonts \u003c\/li\u003e   \u003cli\u003eMore Development Tools \u003c\/li\u003e   \u003cli\u003eThe Role of Alternative Environments \u003c\/li\u003e   \u003cli\u003eHTML5 \u003c\/li\u003e   \u003cli\u003ePhoneGap \u003c\/li\u003e   \u003cli\u003eOther Alternative Environments \u003c\/li\u003e   \u003cli\u003eDealing with Devices \u003c\/li\u003e   \u003cli\u003eWhere Do We Go from Here? \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47139279831280,"sku":"9781430239857","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430239857_p0.jpg?v=1763753364","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430239857","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}