{"product_id":"9781430239888","title":"Beginning Android 4 Games Development","description":"\u003cp\u003e\u003cem\u003eBeginning Android 4 Games Development \u003c\/em\u003eoffers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? \u003cem\u003eBeginning Android 4 Games Development\u003c\/em\u003e will help you kick-start your project.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:\u003c\/p\u003e  \u003cul\u003e   \u003cli\u003eThe fundamentals of Android game development targeting Android 1.5-4.0+ devices \u003c\/li\u003e   \u003cli\u003eThe Android platform basics to apply those fundamentals in the context of making a game \u003c\/li\u003e   \u003cli\u003eThe design of 2D and 3D games and their successful implementation on the Android platform \u003c\/li\u003e  \u003c\/ul\u003e  What youll learn\u003cul\u003e   \u003cli\u003eHow to set up and use the development tools for developing your first Android 4 or earlier version game app \u003c\/li\u003e   \u003cli\u003eThe fundamentals of game programming in the context of the Android platform \u003c\/li\u003e   \u003cli\u003eHow to use the Android's APIs for graphics, audio, and user input to reflect those fundamentals \u003c\/li\u003e   \u003cli\u003eHow to develop two 2D games from scratch, based on the Canvas API and OpenGL ES \u003c\/li\u003e   \u003cli\u003eHow to create a full-featured 3D game \u003c\/li\u003e   \u003cli\u003eHow to publish your games, get crash reports, and support your users \u003c\/li\u003e   \u003cli\u003eHow to complete your own playable 2D OpenGL games \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for\u003cp\u003eThis book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.\u003c\/p\u003e     Table of Contents\u003col\u003e   \u003cli\u003eAndroid, the New Kid on the Block \u003c\/li\u003e   \u003cli\u003eFirst Steps with the Android SDK \u003c\/li\u003e   \u003cli\u003eGame Development 101 \u003c\/li\u003e   \u003cli\u003eAndroid for Game Developers \u003c\/li\u003e   \u003cli\u003eAn Android Game Development Framework \u003c\/li\u003e   \u003cli\u003eMr. Nom Invades Android \u003c\/li\u003e   \u003cli\u003eOpenGL ES: A Gentle Introduction \u003c\/li\u003e   \u003cli\u003e2D Game Programming Tricks \u003c\/li\u003e   \u003cli\u003eSuper Jumper: A 2D OpenGL ES Game \u003c\/li\u003e   \u003cli\u003eOpenGL ES: Going 3D \u003c\/li\u003e   \u003cli\u003e3D Programming Tricks \u003c\/li\u003e   \u003cli\u003eDroid Invaders: the Grand Finale \u003c\/li\u003e   \u003cli\u003eAdvanced Techniques from Latest SDK \u003c\/li\u003e   \u003cli\u003ePublishing Your Game \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47139379577072,"sku":"9781430239888","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430239888_p0.jpg?v=1763749802","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430239888","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}