{"product_id":"9781430240334","title":"HTML5 and JavaScript Projects","description":"\u003cp\u003e    \u003cem\u003eHTML5 and JavaScript Projects\u003c\/em\u003e shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, \u003cem\u003eThe Essential Guide to HTML5\u003c\/em\u003e.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  \u003cem\u003eHTML5 and JavaScript Projects \u003c\/em\u003ecovers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws,  recipe archives, paper dolls, and many more captivating examples. \u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of codewe'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e  \u003cem\u003eHTML5 and JavaScript Projects:\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cul\u003e   \u003cli\u003eShows how to produce applications combining Canvas drawings, photos, and videos \u003c\/li\u003e   \u003cli\u003eExplains how to incorporate Google Maps and geolocation into your projects \u003c\/li\u003e   \u003cli\u003eReveals how to build applications requiring persistent data, storing the information locally or on a database on the server \u003c\/li\u003e  \u003c\/ul\u003e           What youll learn\u003cul\u003e   \u003cli\u003eHow to create line drawings using mathematical operations for defining coordinate positions \u003c\/li\u003e   \u003cli\u003eHow to incorporate Google Maps and geolocation to determine the location of the user \u003c\/li\u003e   \u003cli\u003eHow to use locations as triggers for playing videos using JavaScript \u003c\/li\u003e   \u003cli\u003eHow to combine the canvas with geolocation maps using HTML5 and JavaScript \u003c\/li\u003e   \u003cli\u003eUse HTML5 Audio for event sounds and background music \u003c\/li\u003e   \u003cli\u003eHow to manipulate, store and retrieve complex information using localStorage \u003c\/li\u003e   \u003cli\u003eHow to build applications involving JavaScript and the HTML5 APIs \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for      \u003cp\u003e     \u003cem\u003eHTML5 and JavaScript Projects \u003c\/em\u003eis for the developer who wants and needs to move to the next level of Web development, including more sophisticated programming and the design and construction of sets of applications. This book targets people who want to go beyond the basics of HTML5 and, for example, incorporate maps using the Google Maps API into their work or build projects that require persistent data on the client computer (localStorage). The book will be helpful for people working in teams, where considerable effort is required to create, access and manage information.         \u003c\/p\u003e     Table of Contents\u003col\u003e   \u003cli\u003eBuilding the HTML5 LogoDrawing on Canvas, with Scaling, and Semantic Tags \u003c\/li\u003e   \u003cli\u003ePaper DollsAccurately Positioning Objects on the Canvas \u003c\/li\u003e   \u003cli\u003eBouncing VideoAnimating and Masking HTML5 video \u003c\/li\u003e   \u003cli\u003eMap MakerCombining Google Maps and Canvas   \u003c\/li\u003e   \u003cli\u003eDeep-LinkingCreating Journeys Through Video, Images and Maps   \u003c\/li\u003e   \u003cli\u003eWhere Am I?Building Games with the Geolocation API \u003c\/li\u003e   \u003cli\u003eAccurate OrigamiUsing Math to Draw Precise Paper Folding on the Canvas   \u003c\/li\u003e   \u003cli\u003eVideo JigsawMoving and Checking HTML5 Elements Using JavaScript \u003c\/li\u003e   \u003cli\u003ePicture PuzzleStoring Game Scores and Choices Using the LocalStorage API \u003c\/li\u003e   \u003cli\u003eBookmark ApplicationUsing Form Validation and Databases \u003c\/li\u003e  \u003c\/ol\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47139379970288,"sku":"9781430240334","price":31.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430240334_p0.jpg?v=1763749867","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430240334","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}