{"product_id":"9781430249061","title":"Beginning iOS Social Games","description":"\u003cp\u003e    It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends.\u003c\/p\u003e\u003cp\u003eBeginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks\/media like Facebook and Twitter.\u003c\/p\u003e\u003cp\u003eAuthor Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and\/or social media capable game app.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e         What youll learn\u003cul\u003e\n\u003cli\u003eBuild socially integrated games on iOS for iPhone and iPad using Twitter and Facebook\u003c\/li\u003e\n\u003cli\u003eConfigure and begin using Game Center, Apple's social gaming platform\u003c\/li\u003e\n\u003cli\u003eWork with the advanced features of Apple's Game Center using leaderboards, achievements, matchmaking, invitations, and multiplayer\u003c\/li\u003e\n\u003cli\u003eExchange data while dealing with errors, dropped connections and other hurdles\u003c\/li\u003e\n\u003cli\u003eCreate turned-based iOS games using Game Center\u003c\/li\u003e\n\u003cli\u003eImplement other socially rich features like real time Voice Chat, In App Purchases with Store Kit, and displaying content on a TV using Airplay\u003c\/li\u003e\n\u003cli\u003eExplore all these features and more while building a real iOS game, UFOs!\u003c\/li\u003e\n\u003c\/ul\u003eWho this book is for      \u003cp\u003e     This book is for iPhone and iPad app developers looking to build iOS game apps that can network with other apps and social media like Facebook.       \u003c\/p\u003e     Table of ContentsChapter 1: Getting Started With Social Gaming\u003cp\u003eChapter 2: Game Center: Setting Up and Getting Started\u003c\/p\u003e\u003cp\u003eChapter 3: Leaderboards\u003c\/p\u003e\u003cp\u003eChapter 4: Achievements\u003c\/p\u003e\u003cp\u003eChapter 5: Matchmaking and Invitations \u003c\/p\u003e\u003cp\u003eChapter 6: The Peer Picker\u003c\/p\u003e\u003cp\u003eChapter 7: Network Design Overview\u003c\/p\u003e\u003cp\u003eChapter 8: Exchanging Data\u003c\/p\u003e\u003cp\u003eChapter 9: Turned-Based Gaming with Game Center\u003c\/p\u003e\u003cp\u003eChapter 10: Voice Chat\u003c\/p\u003e\u003cp\u003eChapter 11: In-App Purchase With Store Kit\u003c\/p\u003e\u003cp\u003eChapter 12: Twitter\u003c\/p\u003e\u003cp\u003eChapter 13: Facebook Integration\u003c\/p\u003e\u003cp\u003eChapter 14: AirPlay \u003c\/p\u003e\u003cp\u003eChapter 15: Game Controllers\u003c\/p\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47177760571632,"sku":"9781430249061","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430249061_p0.jpg?v=1763750420","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430249061","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}