{"product_id":"9781430250692","title":"Learn Corona SDK Game Development","description":"\u003cp\u003e    Corona SDK is one of the most popular app and game mobile development platforms in the world, and \u003cem\u003eLearn Corona SDK Game Development\u003c\/em\u003e walks you through creating a full-featured Corona game from scratch to the App Store.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e    You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.\u003c\/p\u003e\u003cp\u003e  \u003c\/p\u003e\u003cp\u003e      As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces.  \u003c\/p\u003e\u003cp\u003e    Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, \u003cem\u003eLearn Corona SDK Game Development\u003c\/em\u003e explains just what you need to launch your career as a mobile game developer.       \u003c\/p\u003e    What youll learn\u003cul\u003e   \u003cli\u003eJust enough Lua to get started with Corona \u003c\/li\u003e   \u003cli\u003eHow to put your Corona code together \u003c\/li\u003e   \u003cli\u003eHow to work with images and effects \u003c\/li\u003e   \u003cli\u003eAdding music and sound \u003c\/li\u003e   \u003cli\u003eGame physics and AI \u003c\/li\u003e   \u003cli\u003eWorking with app stores and marketplaces \u003c\/li\u003e  \u003c\/ul\u003e  Who this book is for      \u003cp\u003e     Beginning mobile game developers, with a grasp of the basics of programming, who want a complete walkthrough of the Corona app and game development tool, or iOS or Android developers who want to learn about Corona SDK.         \u003c\/p\u003e     Table of Contents\u003cstrong\u003ePart I: Get Ready... Get Set... \u003c\/strong\u003e\u003cp\u003e  1.    Introducing Corona\u003c\/p\u003e\u003cp\u003e  2.    Getting To Know Lua\u003c\/p\u003e\u003cp\u003e  \u003cstrong\u003e\u003cp\u003e  Part II: Go!\u003c\/p\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e  3.    Application Structure\u003c\/p\u003e\u003cp\u003e  4.    Title, main menu and settings screens\u003c\/p\u003e\u003cp\u003e  5.    The Game, Part I: Core Game Code\u003c\/p\u003e\u003cp\u003e  6.    The Game, Part II: The Main Loop \u003c\/p\u003e\u003cp\u003e  7.    The Game, Part III: Player Control Input\u003c\/p\u003e\u003cp\u003e  8.    The Game, Part IV: Collision Events\u003c\/p\u003e\u003cp\u003e  9.    Wrapping Up\u003c\/p\u003e\u003cp\u003e  \u003cstrong\u003e\u003cp\u003e  Part III: The Post-Game Show\u003c\/p\u003e\u003c\/strong\u003e  \u003c\/p\u003e\u003cp\u003e  10.    Odds And Ends\u003c\/p\u003e\u003cp\u003e  11.    Testing And Publishing\u003c\/p\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47141781143792,"sku":"9781430250692","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781430250692_p0.jpg?v=1763751942","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781430250692","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}