{"product_id":"9781440843785","title":"From Video Games to Real Life: Tapping into Minecraft to Inspire Creativity and Learning in the Library","description":"\u003cp\u003eThis guide shows youth librarians how to use the appeal of Minecrafta game that many young learners are intensely passionate aboutto create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs.\u003c\/p\u003e\u003cp\u003e• Helps librarians harness the power of an incredibly popular game and use it effectively as a springboard to learning\u003c\/p\u003e\u003cp\u003e• Assists librarians in supporting STEM and STEAM initiatives\u003c\/p\u003e\u003cp\u003e• Offers specific guidance for dozens of hands-on activities\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e","brand":"Libraries Unlimited","offers":[{"title":"Default Title","offer_id":47026434572528,"sku":"9781440843785","price":50.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781440843785_p0.jpg?v=1769904252","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781440843785","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}