{"product_id":"9781449620875","title":"Modeling a Character in 3DS Max","description":"In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.   Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.","brand":"Jones \u0026 Bartlett Learning","offers":[{"title":"Default Title","offer_id":47155420004592,"sku":"9781449620875","price":44.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781449620875_p0.jpg?v=1763835098","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781449620875","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}