{"product_id":"9781449627348","title":"RPG Programming with XNA Game Studio 3.0","description":"RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs.  Learn how to:  * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures.  Construct a conversation editor to add another degree of interaction  * Create a multiple-step quest system to give players goals to research during gameplay  * Creating a tile engine for displaying the world  Populating the game world with items and treasure  * Implementing a sound and music system  * Adding multiplayer support","brand":"Jones \u0026 Bartlett Learning","offers":[{"title":"Default Title","offer_id":47128507777264,"sku":"9781449627348","price":23.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781449627348_p0.jpg?v=1763830177","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781449627348","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}