{"product_id":"9781484204092","title":"Beginning iPhone Development with Swift: Exploring the iOS SDK","description":"\u003cp\u003e    \u003c\/p\u003e\u003cp\u003eThe team that brought you the bestselling \u003ci\u003eBeginning iPhone Development\u003c\/i\u003e, the book that taught the world how to program on the iPhone, is back again for \u003ci\u003eBeginning iPhone Development with Swift.\u003c\/i\u003e\u003cstrong\u003e\u003ci\u003e\u003c\/i\u003e\u003c\/strong\u003eThis definitive guide is up to date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode 6.1.\u003c\/p\u003e\u003cp\u003eThere’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.\u003c\/p\u003e\u003cp\u003eAssuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.\u003c\/p\u003e\u003cp\u003eFrom there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! \u003c\/p\u003e         What youll learn\u003cul\u003e\n\u003cli\u003eEverything you need to know to develop your own bestselling iPhone and iPad apps\u003c\/li\u003e\n\u003cli\u003eUtilizing Swift playgrounds\u003c\/li\u003e\n\u003cli\u003eBest practices for optimizing your code and delivering great user experiences\u003c\/li\u003e\n\u003cli\u003eWhat data persistence is, and why it’s important\u003c\/li\u003e\n\u003cli\u003eGet started with building cool, crisp user interfaces\u003c\/li\u003e\n\u003cli\u003eHow to display data in Table Views\u003c\/li\u003e\n\u003cli\u003eHow to draw to the screen using Core Graphics\u003c\/li\u003e\n\u003cli\u003eHow to use iOS sensor capabilities to map your world\u003c\/li\u003e\n\u003cli\u003eHow to get your app to work with iCloud and more\u003c\/li\u003e\n\u003c\/ul\u003eWho this book is for      \u003cp\u003e     This book is for aspiring iPhone app developers, new to the Apple Swift programming language and\/or the iOS SDK.      \u003c\/p\u003e     Table of Contents1. Welcome to the Swift Jungle \u003cp\u003e2. Appeasing the Tiki Gods \u003c\/p\u003e\u003cp\u003e3. Handling Basic Interaction \u003c\/p\u003e\u003cp\u003e4. More User Interface Fun \u003c\/p\u003e\u003cp\u003e5. Rotation and Adaptive Layout\u003c\/p\u003e\u003cp\u003e6. Multiview Applications \u003c\/p\u003e\u003cp\u003e7. Tab Bars and Pickers \u003c\/p\u003e\u003cp\u003e8. Introduction to Table Views \u003c\/p\u003e\u003cp\u003e9. Navigation Controllers and Table Views \u003c\/p\u003e\u003cp\u003e10. Collection Views \u003c\/p\u003e\u003cp\u003e11. iPad Considerations \u003c\/p\u003e\u003cp\u003e12. Application Settings and User Defaults \u003c\/p\u003e\u003cp\u003e13. Basic Data Persistence \u003c\/p\u003e\u003cp\u003e14. Hey! You! Get onto iCloud! \u003c\/p\u003e\u003cp\u003e15. Grand Central Dispatch, Background Processing, and You \u003c\/p\u003e\u003cp\u003e16. Core Graphics: Drawing with Quartz \u003c\/p\u003e\u003cp\u003e17. Getting Started with Sprite Kit \u003c\/p\u003e\u003cp\u003e18. Taps, Touches, and Gestures \u003c\/p\u003e\u003cp\u003e19. Where Am I? Finding Your Way with Core Location and Map Kit \u003c\/p\u003e\u003cp\u003e20. Whee! Gyro and Accelerometer! \u003c\/p\u003e\u003cp\u003e21. The Camera and Photo Library \u003c\/p\u003e\u003cp\u003e22. Application Localization\u003c\/p\u003e\u003cp\u003e23. Appendix: A Swift Introduction to Swift\u003c\/p\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":47125890924784,"sku":"9781484204092","price":31.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781484204092_p0.jpg?v=1763631913","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781484204092","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}