{"product_id":"9781681744247","title":"Exploring physics with computer animation and PhysGL","description":"This book shows how the web-based PhysGL programming environment (http:\/\/physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.","brand":"Morgan \u0026 Claypool Publishers","offers":[{"title":"Default Title","offer_id":47058723045616,"sku":"9781681744247","price":50.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781681744247_p0.jpg?v=1763695723","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781681744247","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}