{"product_id":"9781785883699","title":"Unity 5.x Animation Cookbook","description":"\u003cp\u003e\u003cb\u003eA recipe-based guide to give you practical information on Unity 5.x animation techniques and tools\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout This Book\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eA straightforward and easy-to-follow format.\u003c\/li\u003e\n\u003cli\u003eA selection of the most important tasks and problems.\u003c\/li\u003e\n\u003cli\u003eCarefully organized instructions to solve problems efficiently.\u003c\/li\u003e\n\u003cli\u003eClear explanations of what you did.\u003c\/li\u003e\n\u003cli\u003eSolutions that can be applied to solve real-world problems.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cp\u003eThis book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eImporting animations to Unity\u003c\/li\u003e\n\u003cli\u003eWork with different animation assets and components\u003c\/li\u003e\n\u003cli\u003eCreate, visualize, and edit animated creatures\u003c\/li\u003e\n\u003cli\u003eAnimating game cut scenes\u003c\/li\u003e\n\u003cli\u003eDesign character actions and expressions\u003c\/li\u003e\n\u003cli\u003eCreate gameplay by animating characters and environments\u003c\/li\u003e\n\u003cli\u003eUse animations to drive in-game logic\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eIn Detail\u003c\/b\u003e\u003cp\u003eThis recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eWhile discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eStyle and approach \u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eThis practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":47157372158192,"sku":"9781785883699","price":35.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781785883699_p0.jpg?v=1763728717","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781785883699","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}