{"product_id":"9781785884849","title":"Mastering Unity 5.x","description":"\u003cp\u003e\u003cb\u003eCreate amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout This Book\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eBecome a Unity master by creating a practical, in-depth game-development project with Unity\u003c\/li\u003e\n\u003cli\u003eUse advanced C# scripting to unlock the complete potential of Unity 5\u003c\/li\u003e\n\u003cli\u003eUse Version Control to Effectively Manage and Scale your workflow\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cp\u003eIf you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eExplore hands-on tasks and real-world scenarios to make a Unity horror adventure game\u003c\/li\u003e\n\u003cli\u003eCreate enemy characters that act intelligently and make reasoned decisions\u003c\/li\u003e\n\u003cli\u003eUse data files to save and restore game data in a way that is platform-agnostic\u003c\/li\u003e\n\u003cli\u003eGet started with VR development\u003c\/li\u003e\n\u003cli\u003eUse Navigation Meshes, Occlusion Culling, and the Profiler tools\u003c\/li\u003e\n\u003cli\u003eWork confidently with GameObjects, Rotations, and Transformations\u003c\/li\u003e\n\u003cli\u003eUnderstand specific gameplay features such as AI enemies, inventory systems, and level design\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eIn Detail\u003c\/b\u003e\u003cp\u003eDo you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eBy the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eStyle and approach\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eThis book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":47165530210544,"sku":"9781785884849","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781785884849_p0.jpg?v=1763728741","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781785884849","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}