{"product_id":"9781787124790","title":"Unreal Engine: Game Development from A to Z","description":"\u003cp\u003e\u003cb\u003eDevelop fantastic games and solve common development problems with Unreal Engine 4\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout This Book\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eInvestigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games\u003c\/li\u003e\n\u003cli\u003eConstruct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own.\u003c\/li\u003e\n\u003cli\u003eUnderstand when and why to use different features and functionalities of Unreal Engine 4 to create your own games\u003c\/li\u003e\n\u003cli\u003eLearn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cp\u003eThis path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eExplore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level\u003c\/li\u003e\n\u003cli\u003eGet clued up about working with Slate, Unreal's UI solution through the UMG Editor\u003c\/li\u003e\n\u003cli\u003ePut together your own content and materials to build cutscenes and learn how to light scenes effectively\u003c\/li\u003e\n\u003cli\u003eGet tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes\u003c\/li\u003e\n\u003cli\u003eExplore the ways to package your game for Android Devices and porting it to the Google Playstore\u003c\/li\u003e\n\u003cli\u003eKnow inside out about creating materials, and applying them to assets for better performance\u003c\/li\u003e\n\u003cli\u003eUnderstand the differences between BSP and static meshes to make objects interactive\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eIn Detail\u003c\/b\u003e\u003cp\u003eUnreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThe first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine's core concepts, it's time that you dive into the field of game development.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eIn this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eWith this course, you will be inspired to come up with your own great ideas for your future game development projects.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eStyle and approach\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eA practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":47135561318640,"sku":"9781787124790","price":69.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781787124790_p0.jpg?v=1763738551","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781787124790","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}