{"product_id":"9781903663844","title":"Studying Videogames","description":"\u003cp\u003e\u003ci\u003eStudying Videogames\u003c\/i\u003e is the first book to look at videogames as media texts. Written specifically for advanced level\/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their \"social effects.\" Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, \u003ci\u003eStudying Videogames\u003c\/i\u003e seriously engages with this powerful media.\u003c\/p\u003e","brand":"Auteur","offers":[{"title":"Default Title","offer_id":47057576001776,"sku":"9781903663844","price":29.5,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781903663844_p0.jpg?v=1769896377","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781903663844","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}