{"product_id":"9781932698442","title":"Cabinet 45: Games","description":"\u003cp\u003eIn the nineteenth century, Marx rejected the notion of homo sapiens, offering instead homo faber to indicate how consciousness follows from the primary activity of making. Against this, a certain ludic tradition has imagined a homo ludens, humans defined through their relationship with games and play. \u003ci\u003eCabinet\u003c\/i\u003e 45 features Joshua Glenn on H.G. Wells’ “Floor Games”; D. Graham Burnett on games played by game theorists; Barbara Levine and Jessica Helfand on dexterity games; James Trainor on the lost world of “adventure” playgrounds; Dana Katz on Brian Eno and Peter Schmidt’s “Oblique Strategies”; an interview with Bertell Ollman, inventor of the board game “Class Struggle”; and Jeff Dolven on poems as games. Elsewhere in the issue: Helen Larsson on the history of applause; Wayne Koestenbaum’s legendary “Legend” column; Naomi Muller on eating the zoo animals in Berlin during World War II; Jeremy Crichton on “spite” houses; and much more.\u003c\/p\u003e","brand":"Cabinet","offers":[{"title":"Default Title","offer_id":47040290062576,"sku":"9781932698442","price":12.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0737\/7593\/9824\/files\/9781932698442_p0.jpg?v=1763639625","url":"https:\/\/shop-qa.barnesandnoble.com\/products\/9781932698442","provider":"Barnes \u0026 Noble (DEV)","version":"1.0","type":"link"}