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CGschool (Formerly 3DATS)

Chapter 5 - Texture Painting (3ds Max 2010 Architectural Visualization)

Chapter 5 - Texture Painting (3ds Max 2010 Architectural Visualization)

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Using Photoshop as the primary technical tool, this chapter covers various fundamentals to equip artists with the necessary theory and practical tips to work efficiently and confidently with their texture painting requirements.

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