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William Hrdina

Carsickness and the Virtual Reality Universe

Carsickness and the Virtual Reality Universe

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Carsickness and the Virtual reality universe was initially inspired, like the character in the story, by a fascinating talk given by Michael Abrash at the Steam Developers Conference. The talk was a fun springboard to explore the broader philosophical ideas found in ‘simulation theory.’ Of course, such a thing shouldn’t be treated too seriously, so I framed the conversation in its most natural context. You’ll get the idea quickly enough.

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