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Cats Eye Marble and the Ghosts of Wartime Past

Cats Eye Marble and the Ghosts of Wartime Past

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A MARBLE! What significance is a simple marble to a distracted cat? A TOY? What if that significance is a name, a name like Marble to a warrior, not by design, but by natural selection? WHOSE? There are cats like that, you know. Unlike most cats, this particular Marble is not a toy. Unlike most cats, this one has an evaporative mentor coming and going in the blink of an eye, a cat's eye? The mentor is Sage, for want of a better name, a multi-dimensional being. You do realize that cats have many names, some that match their reputed nine lives, and even one who lives in his tenth. You can guess why Marble's mentor is named Sage. He is timeless, in a timely way, and like the ghosts of Christmas Past, Present and Future, who reside in Dickens' "Christmas Carol," he prepares Marble for a daunting task, a critical mission, that of saving the world. Like those before him, Sage is truly a spirit who can reveal himself anywhere at any time. Sage seeks out special cats with "the Spark," those who can humanize themselves in order to be at least equal to humans, and occasionally, through a simple twist of time, become superior and lead them. Marble is such a cat, and possesses "the Spark," the Cat's Eye, Cat's Eye Marble.
Sage takes Marble through Wartime Past, lives in Wartime Present, and travels occasionally to Wartime Future to imagine the scourge of War, firsthand, not from a book or video game, but living it vicariously, where the apparent dangers are real, and the spiritual actors are desperately alive. Imagine learning about War BEFORE you have to go, assuming you ever have to. Start with the past, often confused to be the present, and if one lives long enough, confirm it in the future. Sage and Marble visit cats of history, those who served in armies, endured battles on land, sea and air.
Join Sage's time-travel boot camp, designed for Marble to find out what it's like to travel in time and realize that the future relies on the past and present. Imagine Dicken's "Christmas Carol" and trick yourself into transforming your reality into "the Ghost of Wartime Past," and precariously falling into the Ghost of Wartime Present" to find yourself lost in "the Ghost of Wartime Future." Cat's Eye Marble moves back and forth in a confusing array of mirrors, windows, pathways, pitfalls, and lost equilibrium; how else would Marble learn?
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