Royal Knight Incorporated
Quest for Golden Downs
Quest for Golden Downs
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The story opens with Louis, having been chased from his territory by a pack of foxhounds, deciding to take back his home on Golden Downs Estate once and for all. With that, he hatches a convoluted plan to end the foxhunts and send the old hunt-master, Sir Winston Quincy Smyth, into permanent retirement. It was conceived as a boldly simple plan and all he felt he really needed to make it work was a simple horse who would be willing to work for him alone. What could possible go wrong? But simple isn't what Louis specializes in, and before he realizes it, his plan becomes a tangled web of lives. Saddled with a psychologically crippled horse, Louis is forced to seek help from a massive, 'walking carpet' of a dog, and bed down with a 'killer' rabbit for protection, as life spirals out of control round him. Before he can dig himself out from under the many lives he has reluctantly become involved with, he suddenly finds himself, and his beloved friend, on a collision course with a 20th century knight. What else could possibly go wrong?
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