Springer New York
Handbook of Geometric Programming Using Open Geometry GL
Handbook of Geometric Programming Using Open Geometry GL
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Readers will find a complete compendium of all methods and classes for Open Geometry GL, using any standard computer operating system (Windows 2000, Windows NT, UNIX, and Linux). They will learn how to use these methods and classes and apply them in theoretical and practical applications for 2-D and 3-D graphics and animation, and data exchange, as well as create their own easily programmed extensions using C++ language.
With its accessibility, breadth, and well-devised organization, this handbook is a superb resource for those looking to develop a solid grounding and expertise in geometric programming with Open Geometry GL. It is an indispensable reference work ideally suited for practitioners, professionals, and researchers.
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