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Packt Publishing

Away3D 3.6 Cookbook

Away3D 3.6 Cookbook

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This cookbook is for experienced Flash developers who want to use the Away3D engine and for those who are already acquainted with it and want to take their skills to the next level. Basic knowledge of Away3D and familiarity with ActionScript 3.0 and OOP concepts is assumed. Each recipe delivers a detailed solution to a specific problem within the topic of the chapter. Each recipe contains a detailed guide to what you need to set up, the full example code, rendered images, and step-by-step explanations so that you will fully understand the mechanics of the program. The recipes cover diverse aspects of 3D application development with Away3D and will guide you through essential aspects like creation of assets in external programs and their integration into Away3D, working with material, animation, interactivity, special effects, and much more. Each topic contains recipes targeting different levels of complexity so even experienced Away3D developers will find useful and unique information.
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